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	<title>Comments on: Supporting photorealism in Second Life</title>
	<link>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/</link>
	<description>Through avatar Cheri Horton, journalist Noche Kandora explores Second Life, with a focus on avatar relationships, sim sex and its culture.</description>
	<pubDate>Fri, 30 Jun 2006 06:06:39 +0000</pubDate>
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		<title>by: Cas</title>
		<link>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-146</link>
		<pubDate>Tue, 18 Apr 2006 18:00:41 +0000</pubDate>
		<guid>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-146</guid>
					<description>mmm I think photo realistic avs would b more of an inhibitor than turn on.

I think certain parts of the body, particularly genitalia would benefit from being photorealistic.

but lets face it I'm much more attractive in sl than rl.

Cas Logan</description>
		<content:encoded><![CDATA[	<p>mmm I think photo realistic avs would b more of an inhibitor than turn on.</p>
	<p>I think certain parts of the body, particularly genitalia would benefit from being photorealistic.</p>
	<p>but lets face it I&#8217;m much more attractive in sl than rl.</p>
	<p>Cas Logan
</p>
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		<title>by: Noche</title>
		<link>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-132</link>
		<pubDate>Thu, 13 Apr 2006 05:38:08 +0000</pubDate>
		<guid>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-132</guid>
					<description>Thank you Finnivar. Sorry it took me so long to get back to you. I kept forgetting to check. :O The creator was ShyOne Lehane.</description>
		<content:encoded><![CDATA[	<p>Thank you Finnivar. Sorry it took me so long to get back to you. I kept forgetting to check. :O The creator was ShyOne Lehane.
</p>
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		<title>by: Finnivar Childs</title>
		<link>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-118</link>
		<pubDate>Fri, 07 Apr 2006 19:22:32 +0000</pubDate>
		<guid>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-118</guid>
					<description>I think your current avatar is just gorgeous...who did the skin for that one?</description>
		<content:encoded><![CDATA[	<p>I think your current avatar is just gorgeous&#8230;who did the skin for that one?
</p>
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		<title>by: Noche</title>
		<link>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-114</link>
		<pubDate>Fri, 07 Apr 2006 06:27:13 +0000</pubDate>
		<guid>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-114</guid>
					<description>&lt;em&gt;I still think that anonymity will remain a desired element to virtual environments so I doubt that the ability to create something completely different from one’s self will be lost.&lt;/em&gt;

This is very true, Blixa. And in addition to people who want to maintain anonymity, I think the strictly fantasy-based avatars also will continue to appeal to a spectrum of other users, such as those who may be unhappy with their real-life physical appearances, or those who want to explore different identities altogether.</description>
		<content:encoded><![CDATA[	<p><em>I still think that anonymity will remain a desired element to virtual environments so I doubt that the ability to create something completely different from one’s self will be lost.</em></p>
	<p>This is very true, Blixa. And in addition to people who want to maintain anonymity, I think the strictly fantasy-based avatars also will continue to appeal to a spectrum of other users, such as those who may be unhappy with their real-life physical appearances, or those who want to explore different identities altogether.
</p>
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		<title>by: 3pointD.com</title>
		<link>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-112</link>
		<pubDate>Thu, 06 Apr 2006 13:14:29 +0000</pubDate>
		<guid>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-112</guid>
					<description>&lt;strong&gt;Being Cheri Horton&lt;/strong&gt;

Journalist Noche Kandora, known in Second Life as Cheri Horton, has been on an interesting quest in recent weeks: to create an avatar that mimics her real-life appearance as closely as possible. &amp;#8220;Users also have the option of purchasing ‘skins...</description>
		<content:encoded><![CDATA[	<p><strong>Being Cheri Horton</strong></p>
	<p>Journalist Noche Kandora, known in Second Life as Cheri Horton, has been on an interesting quest in recent weeks: to create an avatar that mimics her real-life appearance as closely as possible. &#8220;Users also have the option of purchasing ‘skins&#8230;
</p>
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		<title>by: Blixa Shirakawa</title>
		<link>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-111</link>
		<pubDate>Thu, 06 Apr 2006 07:14:40 +0000</pubDate>
		<guid>http://apogeevr.com/2006/04/05/supporting-photorealism-in-second-life/#comment-111</guid>
					<description>I believe you are correct in your assumption of photorealism. It is only a matter of time before the technology becomes affordable to the consumer to actually do on their home computers. This is provided of course, that people are savvy enough to use the technology. But then again, most people who second life are savvy.

I still think that anonymity will remain a desired element to virtual environments so I doubt that the ability to create something completely different from one's self will be lost.</description>
		<content:encoded><![CDATA[	<p>I believe you are correct in your assumption of photorealism. It is only a matter of time before the technology becomes affordable to the consumer to actually do on their home computers. This is provided of course, that people are savvy enough to use the technology. But then again, most people who second life are savvy.</p>
	<p>I still think that anonymity will remain a desired element to virtual environments so I doubt that the ability to create something completely different from one&#8217;s self will be lost.
</p>
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